
Overall, there’s a nice story bubbling under the surface of the game that, for me, never really gets out of second gear. Perhaps that's on me for expecting something much more extravagent? It is a Zombie-Apocolypse after all. I would argue it's an excuse to make the most use out of the Parkour mechanics embedded in the game - without the variable height differences, you'd look a bit stupid vaulting over trash cans swinging off street lights. Mind you, a lot of the structures aren't in place until you've done the hard work of securing the area for base camps to be set up. It also created the impression that their new Utopia was a huge fortified paradise, but in most cases it's just a bit of scaffolding and plywood. While this may feel like the case in certain scenarios, it couldn't be further from the truth as a lot of buildings are still inhabited on the ground level and traversing via the streets during the day is perfectly fine.night time is a little different however. The trailers and other snippits demonstrate how the citizens of Villedor have adapted to life by living on roofs and tall buildings - almost like wading through the streets is a fate worse than death. Now that I've had the chance to play the game, I can say that the trailers paint a very different picture to what the game actually is about and how it operates.

It doesn't end there, a lot of familiar concepts are mirrored from other titles and genres such as Far Cry with the way the factions and settlements operate. I’m a big fan of RPG games and with Dying Light 2 clearly showing ambitions to be one of the biggest, it’s obviously borrowed inspiration from some of the best – I get real Skyrim and Fallout vibes from how the characters interact and behave. Your experience is influenced by the relationships you form and the people you cooperate with, impacting what's available to you and how the story unfolds. This RPG revolves around Combat and Parkour mechanics in a vast zombie-filled open world, where you'll need to survive the city during day and night, with extremely contrasting environments. But, you're still isolated to one city even if that city is huge. In the first game, the pandemic was isolated to the city of Harran, now it's gone global. While the game does follow on from the same universe and include the same ideas, the story and characters are completely different. You don't need to have played it to play the second. From new characters and skins, through weapons and blueprints, to new zombie and human enemies, two stylish buggy paint jobs, additional quests, and the Prison Heist game mode.Thus starts the main story as you play the errand/messenger boy for the different factions and citizens living in the politically-tense city of Villedor hoping to find enough information to be reunited with your sister.įortunately, if like I, you didn't play the original, you're in luck. The vast amount of new content that we’ve added over 2018. Please note that this Season Pass does not include Dying Light: Hellraid. It also features the multiplayer “Be The Zombie” mode and “The Bozak Horde” additional missions exclusive items. Season Pass gives you access to all of the major DLC packs released during the first year of post-launch support, including its biggest and critically acclaimed expansion - Dying Light: The Following. If you’re looking for more open world survival, check out Dying Light: Anniversary Edition, created to celebrate 5 years of zombie action! Please note that Dying Light: Hellraid is not included in the Enhanced Edition. Ultimate Survivor Bundle – exclusive weapons and outfits. Cuisine & Cargo DLC – two additional quarantine zones.

Dying Light: Bozak Horde – a challenging game mode with its own side story. Dying Light: The Following - a huge expansion complete with a new story, vast original map, and a customizable buggy to drive.


#Pc games like dying light full
Dying Light – the full award-winning game. Now available in its expanded form, taking the gameplay experience to a brand new level. Dying Light: Enhanced Edition is the fullest definition of an open world game set in a post-apocalyptic world overrun by zombies.
