
Please remember that the CPU load is the product of the two factors. Super sampling can be combined with higher scale factors as a sort of anti-aliasing. Wide – Use “wide” when there is no issue. Narrow – Fixes black flicker in “Tales of Phantasia” Mode 7 Covers “Super Castlevania IV” (tube), “Terranigma” (underworld) and “Final Fantasy III” (credits), but not the “Mohawk & Headphone Jack” title screen (levels are fine). Quite primitive implementation, but worked out surprisingly well. This setting also allows you to set the width for the perspective correction.Īuto – Auto detection for perspective correction. Optionally, for games with pseudo 3D perspectives, some limitations of the integer math used by the SNES can be avoided by more aggressive averaging. TIP: HD Mode 7 can be set to 1x scaling aka original resolution, with any combination of perspective correction, widescreen and supersampling. HDMA) at up to x times the horizontal and vertical resolution. Let’s explain some of the core options this core provides: HD Mode 7 Scale


This is a cutting edge version of bsnes that is jam packed with enhancement features! Note that many of these enhancement features, such as the widescreen features, might require specific tweaking and finetuning in order for specific games to display right, and some games might just not display right at all with these enabled, so experiment at your own risk. DerKoun shares with us a special new core called bsnes HD beta.
